- Proficiency in 3D modeling software such as Autodesk Maya, 3ds Max, Blender, or ZBrush
- Polygonal & Subdivision Modeling
- NURBS Modeling
- Box Modeling
- Digital Sculpting
- UV Mapping, Texturing, and Lighting setup for realistic visual output
- Rendering expertise: Selecting optimal render settings based on project scope
- Artistic sense & attention to detail: Ability to interpret design briefs and bring them to life
- Understanding of geometry and topology
- Basic animation, rigging, and procedural modeling (a plus)
- Collaborative mindset: Work effectively with designers, artists, and other stakeholders
- Creative thinker with strong communication and problem-solving
Job Type: Full-time
Pay: Rs170,000.00 - Rs190,000.00 per month
Education:
- Bachelor's (Preferred)
Experience:
- Software of Autodesk Maya, 3ds Max, Blender, or ZBrush: 4 years (Required)
- Polygonal & Subdivision Modeling: 4 years (Required)
- NURBS Modeling: 5 years (Required)
- Box Modeling: 4 years (Required)
- UV Mapping, Texturing, and Lighting setup: 4 years (Required)
- Rendering expertise: 4 years (Required)
- Artistic sense & attention to detail: 4 years (Required)
- Understanding of geometry and topology: 5 years (Required)
- Basic animation, rigging, and procedural modeling: 4 years (Required)
- Collaborative mindset:: 4 years (Required)
Work Location: In person